Playstation Experience 2016 dropped wonderful PS4 (and Vita!) game announcements over the weekend, so the UD team put together some thoughts on what moved the meter for each of them.
Uncharted: The Lost Legacy - As someone who has a love/hate relationship with the series (1 was fine, bounced off 2, finished 3 &4) I can’t help but think that Naughty Dog is somehow under pressure from Sony to keep the “series” running after the logical conclusion of Nathan Drake’s story in 4. It just seems like an unnecessary expansion of the universe that I’m not really interested in playing. Also, the characters involved aren’t what I’d consider “heroic” by any means, which means they have a large task ahead of them to try and make me possibly care about this at all.
The Last of Us Part II - The first game felt like such a complete and exemplary story (even if the gameplay still felt a bit too much like Uncharted for me) and I was holding out hope that they would just tell a new story in the world and not bring back Joel and Ellie from the first game. I’m going into this one with extremely cautious optimism and I need to know what the actual motivation for Joel and Ellie will be in this sequel.
First things first - the PaRappa the Rapper remaster has 11 y/o me spazzing out. I spent long days and nights on that game, and this time around I get it in HD. I still play my PSP copy from time to time, so this will be a launch day buy. Hot Fiyah that everybody should be on.
As a Studio Ghibli fan, the original Ni no Kuni was an absolutely amazing experience, so I suspect Ni no Kuni II: Revenant Kingdom will be more of the same. If we're all being honest, it's nothing much beyond standard rpg fare, so for those who don't care about Ghibli this is just another JRPG, but I'm curious what the PS4 does for the look and I can't wait to spend more time in that world.
The Yakuza series is one that I've never had the chance to play as we didn't get many of the titles localized in the states which was always disappointing. As one who has always been drawn to parts of Japanese culture, the fact that the games are very steeped in it was always really intriguing and a rare point of view for US players. Sleeping Dogs was a title that did really well to immerse yourself in Chinese/Hong Kong culture and Shenmue for Japanese culture to some extent, so I'm really looking forward to that kind of exploration and immersion.
I hadn't heard of Let It Die before PSX16, but the Dark Soul-esque battles with crazy/weird world and enemies is super intriguing - add to the fact it's F2P, I'm just waiting to install it and play.
As I’m an avid supporter of the Vita, I’m glad to hear a few announcements we're made (Ys Origin, Fallen Legion), and of course we’re always hyped at UD for any indie games, so it was awesome to see Pyre and Absolver get some pub.
Cue crying Jordan for GT Sport. It should be out already, but the 4K and HDR are nice touches that hopefully get implemented for all cars (not that my standard PS4 would be able to take advantage of it, but whatever).
Like Chris, I’m super excited to see Parappa once again being talked about it. I’d almost want a new game that really explore its hip hop connection rather just the superficial way the original presented. But, I’m not going to knock seeing Parappa upgraded and possibility with more forgiving gameplay.
A Wipeout collection might excite some people, but I’ve never understood the appeal of its weighty, cumbersome physics. The original games never connected to me like F-Zero or even Mario Kart did.
I think it is interesting that a new Ace Combat was showcased. I wonder how a game that is literally the same in each iteration like Ace Combat gets seven sequels while Sleeping Dogs 2 will never see the light of day.
Gran Turismo Sport will have to do a lot of heavy lifting and be new to what I believe is a stagnant franchise. There are so many racing options out there now with Assetto Corsa, Forza Horizon 3, F1 2017 that I wonder what a new GT could possibly offer to mature and discerning market.
While the big games made a huge splash, two particular smaller ones resounded with me a bit more. Nex Machina looks like the smooth 60 fps top down arcade shooter that I would love in a heartbeat. The soundtrack is on point and it looks fast and fun. However, I was not a fan of Resogun, but this still looks good.
Windjammers is a personal favorite in the arcades, but I’m curious to how this will actually be received. Outside of Giantbomb and Iron Galaxy fandom, was Windjammers ever popular? With online play, there is a chance that this stuff catches on. The game looks largely unchanged from the original. I want this to be the new e-sport….please.