In anticipation of our booth @Rencon this week, I have a few more features lined up on the artists and games we’re going to show. Today, it’s The Magic Circle.
Set in a game within a game stuck in developmental hell, The Magic Circle breaks down the fourth, fifth, and sixth wall with such a panache that you will marvel the creativity and originality on-screen. As a "First Person Shooter" without any shooter elements, the game eschews any type of direct combat and rather has players hack, mod, and alter the game's actors and objects. The "hacking" part is easy to follow and fairly intuitive, but like the rest of the game it leaves you wanting more.
Gamers always say that they want original games with good story and interesting concepts, and while not perfect, The Magic Circle was without a doubt one of the most original games I've played in a generation. I love games that truly reach for something grander despite any flaws. Playing it safe is boring; I'd rather live in a world filled with magic circles.