In our continuing series to highlight the most intriguing titles to come in 2016, let's take a look at..............
It's the look. I was instantly hooked when I first saw the trailer and it was because of the absolutely amazing hand-drawn animation that they were claiming was actually a video game. Maybe you're not a huge fan of 1930s cartoons, but you had to admire the technical execution if nothing else. The characters, the enemies, the environments - all hard drawn and animated and then somehow turned into a video game (obvi bc they're sorcerers). I STRONGLY URGE you to check out the tumblr of Jake Clark, an animator on the Cuphead Team and see some of the initial sketch animations and their ultimate in game appearance.
I mean, sploosh.
Then there's the music. It's too perfect.
Oh, and it's supposed to be a pretty damn good run-and-gun platformer too.
Apparently the two brothers were actually a little surprised that everyone was so interested in the art style that nobody ever seemed to ask about the gameplay, as that was their primary focus.
Initially we were taken aback by some of that feedback because deep down all we care about is gameplay, but we soon realized that it is a blessing. There are a lot of people who would never play a traditional run-and-gun platformer because of the genre, yet these same people really want to try Cuphead."
-Chad Moldenhauer, MDHR Art Director
And all it took was years of effort, a random encounter on NeoGAF, and the mortgaging of each of their homes to get here. I'm really excited for Cuphead, and it is definitely one of the most intriguing titles coming in 2016.